Ecaflip : Spell changes since 3.2 (Jul 2025)

I haven't played since with my

From 3.2 (Jul 2025) to 3.7 (Oct 2026): 11 spells changed, 0 new, 0 removed. 3 clearly buffed and 4 clearly nerfed.

3 buffs 4 nerfs 0 buff and nerf 4 other changes
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Changed spells

Yahtzee

nerf
  • Max range 8 → 6 (−2) nerf
  • Effect 3 to 18% Critical (2 turns) → 3 to 18% Critical (3 turns)

Topkaj

buff
  • Max range 5 → 6 (+1) buff

Heads or Tails

nerf
  • Max range 7 → 6 (−1) nerf

Luck

  • Description Before : Inflicts Water damage and Draws a Queen of Clubs. Does not affect the caster. Also reduces Critical Resistance based on the Clubs in Hand (stackable once per Card). On a critical hit, the effect duration is greater. The spell's damage increases with each Club in Hand. Plays Cards from the Clubs suit if the caster initially has at least one of them in their Hand. Now : Inflicts Water damage and Draws a Queen of Clubs. Does not affect the caster. Also reduces Critical based on the Clubs in Hand (stackable once per Card). The spell's damage increases with each Club in Hand. Plays Cards from the Clubs suit if the caster initially has at least one of them in their Hand.
  • Effect -10 to -40 Critical Resistance (2 turns) → -4 to -10% Critical (3 turns)
  • Effect (critical) -10 to -40 Critical Resistance (3 turns) → -4 to -10% Critical (3 turns)

Roulette

buff
  • Global cooldown 1 → none buff

Kraps

  • Effect 28 to 30 Critical Damage (2 turns) → 28 to 30 Critical Damage (3 turns)

All or Nothing

  • Description Before : Heals allies and inflicts damage in the caster's best element on enemies in an area of effect. The healing is greater based on the number of Cards on the Table, and damage increases based on the Cards in the Hand. Discards Hand and recovers the Table. Now : Heals allies and inflicts damage in the caster's best element on enemies in an area of effect. Healing increases based on the Cards on the Table, and damage increases based on the Cards in the Hand. Discards Hand and recovers the Table.
  • Removed effect 23 to 25 best-element heals [area: circle of size 3]
  • Removed effect 30 to 32 best-element heals [area: circle of size 3]
  • Removed effect 37 to 39 best-element heals [area: circle of size 3]
  • Removed effect 44 to 46 best-element heals [area: circle of size 3]
  • Removed effect (critical) 28 best-element heals [area: circle of size 3]
  • Removed effect (critical) 35 best-element heals [area: circle of size 3]
  • Removed effect (critical) 42 best-element heals [area: circle of size 3]
  • Removed effect (critical) 49 best-element heals [area: circle of size 3]

Playful Claw

nerf
  • Description Before : Inflicts Water damage and reduces Critical odds in an area of effect. Draws a King of Clubs. Now : Inflicts Water damage and reduces Critical Resistance in an area of effect. Draws a King of Clubs.
  • Max range 7 → 6 (−1) nerf
  • Effect -30% Critical (1 turn) [area: l of size 1] → -31 to -35 Critical Resistance (3 turns) [area: l of size 1]
  • Effect (critical) -30% Critical (2 turns) [area: l of size 1] → -42 Critical Resistance (3 turns) [area: l of size 1]

Bravado

nerf
  • Effect +8 base damage (infinite) → +6 base damage (infinite) nerf

Ecaflip's Tarot

buff
  • Description Before : Draws a random Card from Ecaflip's Tarot to apply its effects on the caster and everyone. The spell's AP cost is reimbursed. Now : Draws a random Card from Ecaflip's Tarot to apply its effects on the caster and everyone.
  • Global cooldown 1 → none buff
  • Removed effect Reimburses 1 AP

Predation

  • Description Before : Erodes the targeted enemy and reveals invisible entities in an area of effect. Now : Erodes enemies and reveals invisible entities in an area of effect.