Interface changes
The interface isn't part of the game data: these summaries are written from the patch notes and detailed write-ups of them. Ankama's official notes remain the reference.
Update 3.7 (Oct 2026)
- Ground marksHovering a mark for a second (or pressing Y) shows its effects, duration and caster; identical marks are highlighted together.
- Buffs and statesNew window: effects sorted by caster, properties and states at a glance, and access to monster spells. Shift + click pins several entities.
- Health bars and shortcut barThe Z key now also shows shield, HP threshold and erosion; the combat shortcut bar can be collapsed and groups display options.
- Inventory and tooltipsCleaner inventory, bigger search, recipes and sales history behind one button. Storage boxes can be named and filtered.
- BestiaryNew monster sheet: stats, properties, spells and initiative per grade.
- Quest bookBigger window with a marker for each quest type.
- Shortcuts and commandsCtrl + click casts a spell on yourself. /zaap x,y teleports to a specific zaap, and commands can be chained with a semicolon.
- OptionsNew option to turn interface transparency on or off; smaller menu icons.
Sources : dofuspourlesnoobs.com, jeuxend.com
Update 3.6 (Jun 2026)
- Group finderThree modes: classic search, random, and a listings board (up to 8 players) with optional auto-accept.
- Player pagesIn-game profile pages are back (General, Equipment, Ranking), shareable in chat and hideable.
- DofusdexNew screen under Adventure › Guide to track the quests and achievements for each Dofus.
- CombatClearer combat chat (kills flagged, adjustable line spacing), reworked health bars, and a collapsible timeline again.
- Quest markersNPCs show a different marker depending on quest type (repeatable, main, event…).
- GuildsThe log shows members' missions, a notification flags finished missions, and each guild gets its own icon.
Sources : dofuspourlesnoobs.com
Update 3.5 (Mar 2026)
- Cosmetics windowDedicated window (Shift + C) with a catalogue of every cosmetic, built-in fitting room and one-click equipment hiding.
- Character customisationFace, body, pose and colours editable from a character tab; up to 16 colours.
- Marketplace30-day sales history, price chart per item (24 h, 7 d, 30 d) and new filters (specific stat, already owned, creature level).
- BreedingThe breeding window opens anywhere; only moving mounts requires being at the paddock.
- DreamsTraining mode without rewards and a progress bar for the final fight.
Sources : dofuspourlesnoobs.com, guidactik.com
Update 3.4 (Dec 2025)
- Titles and ornamentsBack as a searchable list in cosmetics, with a hover preview.
- Leaving dungeonsA button lets you leave a dungeon without a potion; losing sends you back to the current room instead of the entrance.
- XP lockThe XP gauge lets you choose how much experience you gain, from 0 to 100%.
- Bank and haven bagReachable directly from the marketplace, crafting and smithmagic.
- ReadabilityQuest NPC « ! » markers stand out more, and some dream glyphs change colour.
Sources : dofuspourlesnoobs.com
Update 3.3 (Sep 2025)
- AutopilotDouble-clicking the map starts autopilot (Ctrl + click no longer does).
- Account-wide professions and zaapsProfession levels and zaaps are shared by characters of the same account on the same server.
- RankingsNew ladders: general, Kolossium, achievements and Infinite Dreams.
- Combat pingsNew pings: cell, heal request, priority target, protection request.
- CosmeticsMore distinct menu icons for cosmetics, titles, ornaments and auras.
Sources : dofuspourlesnoobs.com
Update 3.2 (Jul 2025)
No summary for this version yet.
Update 3.1 (Apr 2025)
- ThemesThree new interface themes (Sufokia, Pandala, Wabbit), 11 in total.
- Dialogue bubblesNew frames depending on NPC or object type, with an optional pop-in animation.
- End of turnReworked module showing the turn number and time left.
- Achievements, bestiary and professionsTwo-column achievements, drops shown directly in the bestiary, professions and recipes on a single screen.
- ChatPromotion channel removed, combat turns separated, deaths flagged and history doubled.
Sources : dofuspourlesnoobs.com