Cra : Spell changes since 3.6 (Jun 2026)

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From 3.6 (Jun 2026) to 3.7 (Oct 2026): 31 spells changed, 0 new, 0 removed. 13 clearly buffed and 4 clearly nerfed.

13 buffs 4 nerfs 6 buff and nerf 8 other changes
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Changed spells

Retreat Arrow

buff
  • Max range 6 → 8 (+2) buff

Frozen Arrow

buff and nerf
  • Description Before : Removes AP and inflicts Water damage. The spell's damage is increased after the spell is used. Now : Removes AP and inflicts Water damage. The spell's damage is increased after each casting (stackable 2 times).
  • Max range 7 → 8 (+1) buff
  • Effect +8 base damage (3 turns) → +5 base damage (3 turns) nerf

Exploding Arrow

buff
  • Max range 6 → 8 (+2) buff

Abolition Arrow

  • Description Before : Steals HP in the Earth element. The damage is greater on targets with shield points. The size of the area of effect increases after each casting for the current turn. Now : Steals HP in the Earth element in an area of effect. The damage is greater on targets with shield points. The size of the area of effect increases after each casting for the current turn.
  • Effect 9 to 11 Earth steal → 9 to 11 Earth steal [area: cross of size 1]
  • Effect 9 to 11 Earth steal [area: cross of size 1] → 9 to 11 Earth steal [area: square of size 1]
  • Effect 18 to 22 Earth steal → 18 to 22 Earth steal [area: cross of size 1]
  • Effect 18 to 22 Earth steal [area: cross of size 1] → 18 to 22 Earth steal [area: square of size 1]
  • Effect (critical) 12 to 14 Earth steal → 12 to 14 Earth steal [area: cross of size 1]
  • Effect (critical) 12 to 14 Earth steal [area: cross of size 1] → 12 to 14 Earth steal [area: square of size 1]
  • Effect (critical) 23 to 27 Earth steal → 23 to 27 Earth steal [area: cross of size 1]
  • Effect (critical) 23 to 27 Earth steal [area: cross of size 1] → 23 to 27 Earth steal [area: square of size 1]

Lashing Arrow

buff
  • Max range 7 → 8 (+1) buff

Immobilising Arrow

buff
  • Max range 7 → 8 (+1) buff

Powerful Shots

  • Description Before : Sacrifices the caster's Range to increase their Power, Pushback Damage and Critical. Now : Increases the caster's Power, Pushback Damage and Critical. Reduces Range and reduces the minimum Range of all their Cra spells on the following turn.
  • New effect Punch: -3 Minimum Range (1 turn)
  • New effect Barricade Arrow: +3 Minimum Range (1 turn)
  • New effect Destructive Bolts: +3 Minimum Range (1 turn)
  • New effect Slow-Down Arrow: +3 Minimum Range (1 turn)
  • New effect Burning Arrows: +3 Minimum Range (1 turn)
  • New effect Slaughtering Arrow: +1 Minimum Range (1 turn)
  • New effect Piercing Arrow: +1 Minimum Range (1 turn)

Explosive Arrow

buff and nerf
  • Critical (%) 20 → 15 (−5) nerf
  • Casts per turn 1 → 2 (+1) buff
  • Effect 30 to 34 Fire damage [area: circle of size 3] → 29 to 31 Fire damage [area: circle of size 3] nerf
  • Effect (critical) 36 to 41 Fire damage [area: circle of size 3] → 35 to 37 Fire damage [area: circle of size 3] nerf

Bat's Eye

buff
  • Max range 6 → 7 (+1) buff

Eye for Eye

nerf
  • Effect 27 to 30 Earth steal [area: cross of size 1] → 24 to 27 Earth steal [area: cross of size 1] nerf
  • Effect +6 base damage (1 turn) [area: cross of size 1] → +5 base damage (1 turn) [area: cross of size 1] nerf
  • Effect (critical) 32 to 36 Earth steal [area: cross of size 1] → 29 to 32 Earth steal [area: cross of size 1] nerf

Punitive Arrow

  • Description Before : Erodes the target and inflicts Earth damage. The spell's damage increases for subsequent castings. Now : Erodes the target and inflicts Earth damage. The spell's damage increases the next time it is cast.

Devouring Arrow

buff
  • Description Before : Steals HP in the Fire element. Does not affect the caster. The health steal increases after each casting on the same enemy. Also inflicts Fire damage on the initial enemy if the spell is cast on another target, or on subsequent turns if the spell is not recast. The damage increases based on the number of castings on the same enemy. Now : Steals HP in the Fire element. Does not affect the caster. The health steal increases after each casting on the same enemy. Also inflicts Fire damage on the initial enemy if the spell is cast on another target, or delayed damage if the spell is not recast. The damage increases based on the number of castings on the same enemy.
  • Max range 6 → 8 (+2) buff

Destructive Bolts

nerf
  • Description Before : Inflicts Earth damage and removes damage from enemies, and repels the targets in an area of effect. The area-of-effect damage does not decrease with distance. Now : Inflicts Earth damage and removes damage from enemies, and repels the targets in an area of effect.
  • Effect 38 to 42 Earth damage [area: fork of size 2] → 36 to 40 Earth damage [area: fork of size 2] nerf
  • Effect (critical) 46 to 50 Earth damage [area: fork of size 2] → 43 to 48 Earth damage [area: fork of size 2] nerf

Evasive Arrow

buff and nerf
  • Description Before : Applies effects based on the caster's position in relation to the target and inflicts Water damage on enemies: • Moves the caster away from the target and removes MP from enemies if the caster is in close combat. • Repels the target and removes AP from enemies if the caster is at a distance. Now : Moves the caster away from the target, repels it and inflicts Water damage on enemies.
  • AP cost 3 → 2 (−1) buff
  • Min range 1 → 2 (+1) nerf
  • Max range 7 → 8 (+1) buff
  • Critical (%) 10 → 5 (−5) nerf
  • Casts per turn 2 → 3 (+1) buff
  • Casts per target 1 → 2 (+1) buff
  • Effect Moves back 2 cells → Moves back 1 cell nerf
  • Effect Pushes back 2 cells → Pushes back 1 cell nerf
  • Effect 26 to 29 Water damage → 16 to 19 Water damage nerf
  • Removed effect -1 MP (1 turn)
  • Removed effect -1 AP (1 turn)
  • Effect (critical) 31 to 35 Water damage → 20 to 23 Water damage nerf

Tactical Beacon

  • Description Before : Summons a static beacon that may apply effects in an area around it based on what it suffers: • It attracts targets if an ally inflicts ranged damage on it or pushes it. • It pushes targets if an ally inflicts close-combat or pushback damage on it. The beacon is destroyed 3 turns after being summoned. Also increases the caster's Power for each enemy in the targeted cell's line of sight. Now : Summons a static Beacon that can: • Attract targets in an area of effect if an ally inflicts ranged damage on it or pushes it. • Pushes targets in an area of effect if an ally inflicts close-combat or pushback damage on it. The Beacon reduces allied damage suffered and is destroyed 3 turns after being summoned. Also increases the caster's Power for each enemy in the targeted cell's line of sight.
  • New effect x50% damage sustained

Piercing Shot

buff
  • Max range 6 → 8 (+2) buff

Slow-Down Arrow

buff and nerf
  • Critical (%) 20 → 15 (−5) nerf
  • Casts per turn 1 → 2 (+1) buff
  • Effect 32 to 34 Water damage [area: cone of size 2] → 31 to 33 Water damage [area: cone of size 2] nerf
  • Effect (critical) 38 to 41 Water damage [area: cone of size 2] → 37 to 40 Water damage [area: cone of size 2] nerf

Persecuting Arrow

buff
  • Description Before : Steals HP in the Air element. Inflicts Air damage on the following turn if the target isn't in the caster's line of sight. Now : Steals HP in the Air element. Also inflicts delayed Air damage if the target isn't in the caster's line of sight.
  • Max range 9 → 10 (+1) buff

Radiant Arrow

  • Description Before : Steals HP in the Fire element from enemies and repels targets from the centre in an area of effect. Now : Steals HP in the Fire element from enemies and pushes targets outwards in an area of effect.
  • Effect Pushes back 2 cells [area: diagonal cross of size 1] → Pushes back 2 cells [area: star of size 1]

Tyrannical Arrow

buff
  • Min range 2 → 1 (−1) buff

Loving Arrows

  • Casting Casting conditions changed (line of sight, cast in line…)

Slaughtering Arrow

buff and nerf
  • Min range 2 → 3 (+1) nerf
  • Max range 7 → 8 (+1) buff
  • Effect +12 base damage [area: half-circle of size 1] → +10 base damage [area: half-circle of size 2]
  • Effect 25 to 29 Earth damage [area: half-circle of size 1] → 25 to 29 Earth damage [area: half-circle of size 2]
  • Effect (critical) 30 to 35 Earth damage [area: half-circle of size 1] → 30 to 35 Earth damage [area: half-circle of size 2]

Raining Arrows

  • Description Before : Removes MP Parry and inflicts Air damage in an area of effect. Does not affect the caster. The effects are cast again from the targeted cell on the following turn. Now : Removes MP Parry and inflicts Air damage in an area of effect. The area-of-effect damage does not decrease with distance. Does not affect the caster. The effects are cast again from the targeted cell on the following turn.

Paralysing Arrow

buff and nerf
  • Critical (%) 20 → 15 (−5) nerf
  • Casts per turn 1 → 2 (+1) buff
  • Effect 30 to 34 Water damage [area: square of size 1] → 30 to 32 Water damage [area: square of size 1] nerf
  • Effect (critical) 36 to 41 Water damage [area: square of size 1] → 36 to 38 Water damage [area: square of size 1] nerf

Reprisal

buff
  • Description Before : Inflicts Neutral damage on enemies based on their eroded health in an area of effect. Also applies the Gravity state on the targets and increases the damage suffered by the targeted enemies in an area of effect. Now : Applies the Gravity state on targets and inflicts Neutral damage on enemies based on their eroded health in an area of effect.
  • Min range 3 → 0 (−3) buff
  • Max stacks 1 → unlimited buff
  • Removed effect x110% damage sustained [area: cross of size 1]

Vendetta

nerf
  • Description Before : Places a single-cell trap that inflicts damage in the caster's best element on enemies and attracts entities towards its centre in an area of effect. Now : Places a single-cell trap that inflicts damage in the caster's best element on enemies, increases the damage they suffer and attracts entities towards its centre in an area of effect.
  • Max stacks unlimited → 1 nerf

Arrow of Judgement

nerf
  • Effect 25 to 27 Earth damage → 20 to 22 Earth damage nerf
  • Effect (critical) 30 to 32 Earth damage → 24 to 26 Earth damage nerf

Redemption Arrow

buff
  • Max range 9 → 10 (+1) buff

Boomerang Arrow

buff
  • Max range 7 → 8 (+1) buff

Fulminating Arrow

buff
  • Max range 6 → 7 (+1) buff

Sentinel

  • Description Before : Increases the caster's ranged damage and Range, and reveals all enemies in their line of sight. The effects are reduced for each MP used. Now : Increases the caster's ranged damage and Range. Also reveals invisible entities in an area of effect in the caster's and their Beacons' line of sight. The effects are reduced for each MP used.
  • Effect Reveals invisible entities [area: circle of size 63] → Reveals invisible entities [area: circle of size 10]